No username? Register Now




Xbox 360 | XBLA  PS3 | PSN  Wii | VC    DS  PSP  iPhone    PS2    PC    Retro    
  » news
  » reviews
  » previews
  » cheat codes
  » accessories
  » release dates
  » screenshots
  » videos

  » specials
  » interviews
  » trivia

  » forums
  » reader reviews
  » most wanted
  » contests

  » games
  » franchises
  » companies
  » genres
  » staff
 

Most anticipated November release?

Assassin's Creed II
Call of Duty: Modern Warfare 2
Dragon Age: Origins
New Super Mario Bros. Wii
Something else










Game Profile
INFO BOX
PLATFORM:
Game Boy
PUBLISHER:
THQ
DEVELOPER:
Rare
GENRE: Action
PLAYERS:   1
RELEASE DATE:
June 09, 2003
ESRB RATING:
Everyone
 Written by Jonathan Nicklas  on August 02, 2001
First Impressions: Sabre Wulf makes a Rare Advancement in this 21st century
Share N4G : News for Gamers

Sabre Wulf enthusiasts should take pleasure in the news that a Game Boy Advance update is indeed in the works. For the uninitiated, in 1984, development studio, Ultimate, unleashed predecessor Sabre Wulf (Spectrum, C64, Amstrad, BBC), a 2-D adventure gem that incorporated comprehensive graphics of its time, impeccable environments, and intuitive gameplay. A subliminal cameo courtesy of the firm’s Nintendo 64 effort, Banjo-Tooie, subsequently signaled a Nintendo GameCube follow up. However, at the 2001 Eł Exposition, Rare indeed revealed Sabre Wulf, although in the form of a Game Boy Advance sequel.

The game follows the exploits of protagonist explorer Sabreman in this new and original quest. According to Rare’s official headquarters, his nemesis, Sabrewulf, has been put to work stealing all the valuables of the land to fund his mysterious master’s animal enslaving plans. Indeed, Sabreman’s task is retrieving the stolen valuables. However, even if he does, Sabrewulf is in pursuit of Sabreman en route to the safety of his tent.

Creatures in tropical jungles have discrete qualities and abilities, and Sabreman must create inevitable traps and obstacles that will slow Sabrewulf. In addition, creatures help conquer the plethora of obstacles. However, deciding which creatures to use and where is the strategy, and an integral part of the quest. Furthermore, only a limited number of creatures can be taken to each level.

Apparently, Sabre Wulf will have four-player multiplayer modes. No word on the mini-games, although we’ll keep you updated. In terms of visual splendor, thus far, Sabre Wulf is excellent. The game’s Rare-caliber is evident. The game sprites are meticulously put together, while villages are in a top-down isometric perspective and have friendly neighborhood non-playable characters. However, the game’s premise is the platform formula, and Sabre Wulf’s environments have in-depth intricacies and a unique twist.

Final Thoughts
Rare’s forthcoming title is ambitious, although early in development. Sabre Wulf’s quirky diversity is indeed a welcome addition to Game Boy Advance’s lineup. Its charm simply can’t be disregarded.


User Comments

No one has posted a comment yet. Be the first one by logging in if need be and submitting your comment to the right.

Be aware that we do not tolerate those who post "First" comments.
If done enough times, you could be banned from posting comments.

You must be a registered member to post a comment. Register here.
Username
Password


On Target
What's New Around the Site

Ubisoft not publishing No More Heroes: Heroes' Paradise

Full broadcast schedule for Halo Legends on Xbox Live

Super Mario Kart, Super Smash Bros, Pilotwings coming to Virtal Console

Twilight: New Moon spoofed by The Sims 3

Black Friday deals for GameStop

First 3D Dot Game Heroes trailer

Unused Mortal Kombat concept art shows grittier take on the series

Taking Aim
New Previews

The Saboteur

Just Cause 2

Just Cause 2

Just Cause 2

Star Trek: D-A-C

Open Fire!
New Reviews

Grand Theft Auto: Episodes From Liberty City

Grand Theft Auto IV: The Ballad of Gay Tony

Guitar Hero: Van Halen

Ratchet & Clank Future: A Crack in Time

Borderlands



Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Link to Us    •    Privacy Policy
Copyright ©1999-2008 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS