Connect with Facebook




Xbox 360 | XBLA  PS3 | PSN  Wii | VC    DS  PSP  iPhone    PS2    PC    Retro    
  » news
  » reviews
  » previews
  » cheat codes
  » accessories
  » release dates
  » screenshots
  » videos

  » specials
  » interviews
  » trivia

  » forums
  » reader reviews
  » most wanted
  » contests

  » games
  » franchises
  » companies
  » genres
  » staff
 

Biggest PS3 RPG in February?

White Knight Chronicles
Star Ocean: The Late Hope International
Last Rebellion










Game Profile
INFO BOX
PLATFORM:
GameCube
PUBLISHER:
Atari
DEVELOPER:
Paradigm Entertainment
GENRE: Action
PLAYERS:   1
RELEASE DATE:
March 23, 2004
ESRB RATING:
Teen
IN THE SERIES
Mission: Impossible: Operation Surma

Mission: Impossible: Operation Surma

 Written by Kyle Williams  on June 11, 2003
First Impressions: “Your mission, should you choose to accept it...”
Share Comments »

Ah yes, another Tom Cruise movie franchise that doesn't bear his likeness. I'm not sure what it is about that guy, but he seems to be real fickle about his likeness. First, he sues a tabloid over some pictures, the he won't let Activision use his face in Minority Report, and now we are stuck with a generic Ethan Hunt in Mission Impossible: Operation Surma. When it comes down to it, the whole likeness thing doesn't really matter as in Operation Surma Ethan Hunt is looking cooler than Mr. Cruise could ever hope to.

It is possible that the thing setting Mission Impossible: Operation Surma apart from the movies is the fact that Atari is looking to build more into the Mission: Impossible franchise than what we've seen in the recent films. In essence, Atari is hoping to give more depth to Ethan Hunt and his IMF crew than we have been seeing on the silver screen. They are pulling this off with a daring balance of stealth, hand-to-hand combat, and gunplay. What does this mean for players? It means that they are going to be playing a solid action title that draws upon the innovation set forth in Metal Gear Solid.

Just like in the movies and TV series, Mission Impossible: Operation Surma is going to be chock full of gadgets and disguises that you will use to infiltrate and overcome. About 50% of Operation Surma is going to rely on your ability to penetrate your enemy's defenses without being detected. You will have to take Ethan into the shadows to avoid detection, use a camera to capture the likeness of scientists so that your teammate can make masks for you, and hang from pipes as soldiers walk underneath you. It looks like your grappling hook is going to become your best friend as you will find yourself auto-winching all over the place. The early gameplay that we saw at E3 illustrated all of these different gameplay elements and all of them blended into the action with hardly a seam. In the end, the infiltration side of the game is going to open the door to non-linear puzzle solving and a variety of gameplay experiences.

Of course, not every situation in Operation Surma will allow you to sneak by without being noticed. To help you take on the opposition, Ethan Hunt will not only have an array of ranged weapons, he will also have a wide variety of hand-to-hand attacks and stealth kills available to choose from. Some of these stealth kills are already a sight to behold as the brutality that Ethan deals will make you cringe with sympathy pains. Mission: Impossible's enemies aren't going to be stupid either as they will not only spot bodies that you leave on the ground, but they will even run for the alarm switches once they find one. The game is promising that you will have to be aware of all of your surroundings and the possible ramifications of your actions.

To help compliment everything that your character is doing on-screen in Operation Surma, the Mission: Impossible team is paying a lot of attention to the visual details. As with every action game out there, M:I is sporting nice character models, textures, and animations but the game is reaching above the bar with movie-like moments. Those of you that have seen the big screen version of the franchise will feel right at home with many of the situations that Operation Surma will place you in. Of particular note is the stunning effect that we are seeing when your player is gassed. The effect comes complete with blurred vision, a rumbling controller, and choking sounds. If nothing else, the potential hiding in details like these gives high hopes for Mission Impossible: Operation Surma.

Final Thoughts
To date, the Mission: Impossible franchise has met with only mild success in the video game world. Each previous game has been ambitious yet flawed, a trend that Operation Surma is on track to buck. MI:OS is looking to be a true companion to the current batch of Tom Cruise MI movies without dropping down to the level of plot development that the films have fallen to. Assuming it stays on schedule, Mission Impossible: Operation Surma is sure to be one of the heavy hitters this holiday season.


User Comments

Bullseye!
New Features

Top 10: What We Want From MAG DLC or MAG 2 [What We Want Special]

More Movies From the 90s That Need Tie-In Games [Special]

On Target
What's New Around the Site

Dante's Inferno DLC schedule released

Ubisoft announces Ghost Recon: Future Soldier

EA teases Mass Effect 3 for 2011, talks future of Rock Band series

Ferrari DLC pack coming to Need For Speed: Shift

EA's 2010-2011 release schedule includes some big announcements

Blaster Master remake on WiiWare this week

Top Ten iPhone Games (Week of 2/8/10)

Taking Aim
New Previews

Heavy Rain

Shin Megami Tensei: Strange Journey

Battlefield: Bad Company 2

Open Fire!
New Reviews

Dante's Inferno

Dante's Inferno

MAG

Bayonetta

Song Summoner: The Unsung Heroes - Encore



Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Link to Us    •    Privacy Policy
Copyright ©1999-2010 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS