Xbox One | 360 | XBLA  PS4 | PS3 | PSN  Wii U | VC    3DS  PS Vita  iOS    PC    Retro    


  » news
  » reviews
  » previews
  » cheat codes
  » release dates
  » screenshots
  » videos

  » specials
  » interviews

  » facebook
  » twitter
  » contests

  » games list
  » franchises
  » companies
  » genres
  » staff
 

Which service offers more value for gamers?

EA Access
PlayStation Now
Games With Gold
PlayStation Plus


News
 Written by Brandon Hofer  on July 05, 2013

Watch Dogs News: Watch Dogs producer Dominic Guay drops a bombshell saying that the Xbox One version of Watch Dogs will have a more dynamic city.



Watch Dogs

Watch Dogs hits Xbox One and PS4 later this year when the next gen consoles hit store shelves. If recent reports are to believed however, the Xbox One version might be the way to go. Watch Dogs producer Dominic Guay has stated that Watch Dogs on the Xbox One will have a more dynamic city than the PS4.

"We're still very much in the R&D period, that's what I call it, because the hardware is still new," Guay said to NowGamer. "It's obvious to us that it’s going to take a little while before we can get to the full power of those machines and harness everything. But, even now we realise that both of them have comparable power, and for us that’s good, but everyday it changes almost. We’re pushing it and we’re going to continue doing that until [Watch Dogs] ship date."

Mr. Guay continues, "So suppose you were an AI, and the decision to make you move was run elsewhere. There would be the same latency," he continued. "If you think about it, it's not different than you holding the controller when you're playing multiplayer. It might allow someone to use one dedicated machine just for on AI. What kind of AI could I do with that? That's interesting."

He then goes on to mention Microsoft’s cloud service that seems like it will be a crucial component to the Xbox One. Apparently physics calculations, similarly, aren't dependent on strict timing, "The way a tree reacts to weather, it's physics, right?" Guay tells OXM UK. "It's bending materials. Well, what if I could run that on the cloud? It doesn't need to be fully synced. There are occasions where there will be an advantage, but it's clear in the short term there's plenty of power within the machines. That's where our engineers are working."

In addition to those comments Mr. Guay went on to talk a bit about the graphics and the “dynamism” of the city. Here is what he had to say:

"For example, we’re able to simulate the water in full 3D, if you go on a boat the waves that form will affect other boats. We’re also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. It’s what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One.”

What do you think about this development? Will the cloud have that much of an impact in the next generation? Do you even care?



User Comments

Games With Gold September Line Up Revealed By Major Nelson


Assassin’s Creed Unity Delayed Until November 11 on Xbox One, PS4 and PC


Kinect for Xbox One Will Be Available To Purchase On October 7


PlayStation Plus September Games Revealed by Sony


Mario Kart 8 DLC Bundles Will Include Tracks, Cars and New Characters


Destiny PlayStation Exclusive Trailer Released by Bungie and Sony


Escape Dead Island Set To Be Released on November 18


Dragon Age: Inquisition Co-Op Multiplayer Mode Revealed by EA


The Walking Dead Season Two Season Finale Is Now Available


Call of Duty Endowment and Xbox Live Launch Labor Day Fundraising Campaign






Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Privacy Policy    •    Site Map
Copyright ©1999-2012 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS