Xbox One | 360 | XBLA  PS4 | PS3 | PSN  Wii U | VC    3DS  PS Vita  iOS    PC    Retro    


  » news
  » reviews
  » previews
  » cheat codes
  » release dates
  » screenshots
  » videos

  » specials
  » interviews

  » facebook
  » twitter
  » contests

  » games list
  » franchises
  » companies
  » genres
  » staff
 

Which October Game Are You Looking Forward To The Most?

Super Smash Bros. 3DS
Alien: Isolation
Sunset Overdrive
WWE 2K15
Borderlands: The Pre-Sequel


Game Profile
INFO BOX
PLATFORM:
Multiplatform
PUBLISHER:
Koei
DEVELOPER:
Koei
GENRE: Racing
RELEASE DATE:
TBA 2008
IN THE SERIES
Fatal Inertia

RELATED GAMES
Fatal Inertia
Fatal Inertia
 Written by John Scalzo  on July 02, 2007

News: Futuristic racer is almost finished.



Koei has announced that the Xbox 360 version of Fatal Inertia, the first game developed by Koei Canada, will ship to retailers on September 11. The one-time PlayStation 3 launch game has been delayed several times, but it appears on track now.

Speaking of the PlayStation 3 version, Koei originally revealed Fatal Intertia as an exclusive for Sony's system. Koei did not mention when that version of the game will ship, but most retailers have it listed as "TBA 2007."

But Koei executives are thrilled how the futuristic racer is turning out for the 360:

?Koei has been at the forefront of creating the most engaging action games, so with Fatal Inertia we're now lending our action game talents to the racing genre to deliver an experience that is as fun as it is fast,? said Senior Vice President of Koei Corporation Amos Ip. ?Armed with an eclectic variety of weapons and racing challenges, plus elegant and intuitive driver controls, Fatal Inertia is quite simply bringing high-speed fun and excitement back to the combat racing genre.?

?By designing Fatal Inertia's gameplay around a physics engine it not only allowed us to create a truly different driving model, but it also helped us create a set of dynamic weapons with multiple tactical applications,? said Lead Game Designer Michael Bond. ?We've based many of the game's weapons on straightforward physical principles, and by doing so we're giving players the freedom to come up with their own creative ways of using them- ways that even we are still discovering.?

We'll have more on Fatal Inertia soon.

UPDATE: According to Wired's Game|Life blog, the PS3 version has been "delayed indefinitely" because of the game's use of Unreal Engine 3, so PS3 owners wanting to give it a shot may have a long wait ahead of them.



User Comments

Games With Gold November 2014 Titles Revealed by Major Nelson


Driveclub PS Plus Edition is Officially Postponed Until Further Notice


Call of Duty: Advanced Warfare Live Action Trailer Released


Sega Will Match Japanese DLC Plan in West for Hatsune Miku: Project Diva F 2nd


Valkyria Chronicles Heading To PC Next Month According to Sega


Assassin’s Creed Unity Time Anomalies Trailer Released


Lords of the Fallen Dev Diary Released by Bandai Namco


Nintendo Digital Deals and Highlights Revealed for the Next Week


Call of Duty Gamers Join “Race To 1,000 Jobs” Campaign


Destiny Expansion I Will Be Released On December 9 According to Bungie






Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Privacy Policy    •    Site Map
Copyright ©1999-2012 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS