Xbox One | 360 | XBLA  PS4 | PS3 | PSN  Wii U | VC    3DS  PS Vita  iOS    PC    Retro    


  » news
  » reviews
  » previews
  » cheat codes
  » release dates
  » screenshots
  » videos

  » specials
  » interviews

  » facebook
  » twitter
  » contests

  » games list
  » franchises
  » companies
  » genres
  » staff
 

Are you going to buy an Xbox One X This Holiday Season?

Yes
No
Maybe
Hope to Receive it as a Gift


Game Profile
INFO BOX
PLATFORM:
Wii
PUBLISHER:
Activision
DEVELOPER:
Treyarch
GENRE: First Person Shooter
RELEASE DATE:
November 19, 2006
IN THE SERIES
Call of Duty: WWII

Call of Duty: Modern Warfare Remastered

Call of Duty: Infinite Warfare

Call of Duty: Black Ops III

Call of Duty: Advanced Warfare

More in this Series
 Written by Chris Reiter  on October 27, 2006

Final Glimpse: Since World War II games appeared on the market, FPS players are nearly as seasoned veterans as the real soldiers.


First person shooters (FPS) were one of the first genres that people recognized as a potential niche for the Wii controller. After all, shooters should go perfectly with a living point-and-click remote. That is why this year Activision is taking advantage of the situation. Call of Duty erupted on the gaming scene as the prime Medal of Honor replacement. It has landed huge sales with the PC and Xbox 360 crowds. Now Call of Duty 3 is on its way to about every platform available, with the Wii being one of those stops.

With Call of Duty 3, Activision is doing something new with the World War II FPS subgenre. They are heading in the same direction that all four of Call of Duty 3's playable campaign nations are going---through the rough and tough Battle for Chambois. British, Polish, American and Canadian troops each play a part in this pivotal battle of the war. The objective: close in on the German army like a pocket and shut them down for good.

The Wii's release of Call of Duty 3 will be different than versions on other platforms. To start, the Wii version will lack multiplayer support. However, like the PlayStation 3 incarnation and unlike the Xbox 360 release, the Wii's remote will utilize the unique functionality of Treyarch's new grapple play system. The player can shove forward with the remote and butt their rifle into an enemy's stinking face or wrestle weapons away from said enemy. Everything from driving vehicles to using the oar in a rowboat will also be supported through the Wii's sensitivity detection.

While the graphics are not as crisp as its Playstation 3 and Xbox 360 brethren, the Wii's Call of Duty 3 nevertheless features a high-level of detail with its destructible environments, explosive action, smoky battlefields, and bullets sparking all around.

Final Thoughts
Most players will be looking forward to Call of Duty 3 on the Wii for its motion-sensory features. Xbox 360 and PlayStation 3 owners get online. Wii doesn't. PlayStation 3 and Wii owners get context sensitivity. Xbox 360 doesn't. However, with the Wii being designed to capture the ideal feel of true first-person shooter game play on a point-and-click remote, perhaps the Wii's Call of Duty 3 will have something unique over its counterparts.


User Comments

Rush: A Disney Pixar Adventure Review - A Fun Adventure Spanning Six Franchises


Best Buy Black Friday Sales Now Available for Elite and Elite Plus Members


Assassins Creed: Origins Review - A Great Showcase of Ancient Egypt Where The Assassins Were Born


Star Wars Battlefront 2 Review - The Progression System Tries to Bring You Over to the Dark Side


Skyrim for Nintendo Switch and PlayStation VR Has Finally Arrived


No Heroes Here Will Arrive on Consoles in the Second Quarter of 2018


Middle-earth: Shadow of War Free Content Updates & Features Revealed


Activision Reveals Crash Bandicoot N. Sane Trilogy Black Friday Bundles


Kinzie Kensington Joins the Party in Agents of Mayhem


Nintendo Switch and SNES Classic Top NPD Charts As Super Mario Odyssey is Released






Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Privacy Policy    •    Site Map
Copyright ©1999-2012 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS