No username? Register Now




Xbox 360 | XBLA  PS3 | PSN  Wii | VC    DS  PSP  iPhone    PS2    PC    Retro    
  » news
  » reviews
  » previews
  » cheat codes
  » accessories
  » release dates
  » screenshots
  » videos

  » specials
  » interviews
  » trivia

  » forums
  » reader reviews
  » most wanted
  » contests

  » games
  » franchises
  » companies
  » genres
  » staff
 

Most anticipated November release?

Assassin's Creed II
Call of Duty: Modern Warfare 2
Dragon Age: Origins
New Super Mario Bros. Wii
Something else










Game Profile
INFO BOX
PLATFORM:
PlayStation 2
PUBLISHER:
Vivendi Games
DEVELOPER:
Eurocom
GENRE: Platform
PLAYERS:   1
RELEASE DATE:
November 02, 2004
ESRB RATING:
Everyone
IN THE SERIES
The Legend of Spyro: Dawn of the Dragon

The Legend of Spyro: Dawn of the Dragon

The Legend of Spyro: Dawn of the Dragon

The Legend of Spyro: Dawn of the Dragon

The Legend of Spyro: Dawn of the Dragon

More in this Series
 Written by Chris Reiter  on September 27, 2004
Hands-On Preview: More levels. More enemies. More friends. More deadly Spyro breath.
Share N4G : News for Gamers

Spyro, like Crash Bandicoot, is a platform franchise that was once published by Sony and then handed over to Vivendi Universal as the shift in gaming demographic upgraded from the 32-bit PlayStation to the 128-bit PlayStation 2. This also meant that the series' development teams left behind their babies. Naughty Dog took on Jak and Daxter, and Insomniac Games the makers of the Spyro games, left for Ratchet and Clank. Two years prior to our current time, Vivendi left gamers' with a foul taste for the "newest" Spyro, then developed by Check Six Games. Two years afterward, Vivendi's returned to revisit and retry an attempt at a better Spyro than last time. With Eurocom behind the project now (makers of games like The World is Not Enough and Sphinx and the Cursed Mummy), Spyro's looking better than before with some improvements in mind this time. While at E3, we were there at Vivendi's booth to roast some marshmallows. But instead, all we got were scantily clad booth babes and time with Spyro: A Hero's Tail...in which case we got hands on with the game, all the while when no one was looking, our other hands were busy looting matches. Suckers!

What makes good guys wake up to the smell of adventure? Evil. It just so happens that one day, a red dragon with "evil" in mind has begun planting harmful Red Gems all around the land. These jewels are embedded with the power of sucking up energy from the Earth surrounding it. So you'll play as Spyro, who undoubtedly will traverse the lands, collect the gems, and perform kick-assery with the dragon that awaits you in the end.

This new game in the Spyro universe will be similar to but not the same as its last outing, Enter the Dragonfly, as Spyro will still be able to fire different elemental breath attacks from his mouth -- including ice, fire, bubble, and electric. What'll be different is how there'll be five multiple characters in which you'll switch to throughout the course of the adventure. Not just for Spyro anymore, this "Tail" will revolve around other familiar Spyro faces of Sergeant Bird, a penguin; Sparx, a dragonfly; Blinx, a mole; and Hunter, a cheetah. As players progress throughout the game, they'll be required to complete missions with the ever-rotating lineup of character choices.

When playing the game at the show, I got the chance at using both Spyro and Hunter. Spyro's abilities consisted of things like flaming and freezing enemies of course, while Hunter on the other hand could enter another new first for the series, first-person mode. For, Hunter wields a bow weapon to fire arrows at unsuspecting foes. I didn't have a chance to see how well the other characters handled, but this newly implemented character switcheroo system should make the game more interesting than the last Spyro offering.

Not much different from Enter the Dragonfly, visuals were another similarity in A Hero's Tail. It's not that they looked like the same exact game, but they shared a close likeness to the other one. For instance, the mountain-based level was cheery and colorful with Spyro exhausting his powers onto the enemies available, whilst double jumping from one plateau to the next across the darkened pit. Overall, this indifference could be a good or bad thing for the game, depending on how you like your Spyro cooked.

Final Thoughts
Changing up the developer and the attributes within, Spyro: A Hero's Tail is coming along better than what gamers' have seen the last time around. Altering the Spyro traditions could very well make this an enjoyable enough game for all. Because, as they say, change is good. For all of you Spyro fans out there still clinging to your love of the little purple guy, Spyro: A Hero's Tail is on its way to retail shelves for an early November shipment.


User Comments

No one has posted a comment yet. Be the first one by logging in if need be and submitting your comment to the right.

Be aware that we do not tolerate those who post "First" comments.
If done enough times, you could be banned from posting comments.

You must be a registered member to post a comment. Register here.
Username
Password


On Target
What's New Around the Site

Ubisoft not publishing No More Heroes: Heroes' Paradise

Full broadcast schedule for Halo Legends on Xbox Live

Super Mario Kart, Super Smash Bros, Pilotwings coming to Virtal Console

Twilight: New Moon spoofed by The Sims 3

Black Friday deals for GameStop

First 3D Dot Game Heroes trailer

Unused Mortal Kombat concept art shows grittier take on the series

Taking Aim
New Previews

The Saboteur

Just Cause 2

Just Cause 2

Just Cause 2

Star Trek: D-A-C

Open Fire!
New Reviews

Grand Theft Auto: Episodes From Liberty City

Grand Theft Auto IV: The Ballad of Gay Tony

Guitar Hero: Van Halen

Ratchet & Clank Future: A Crack in Time

Borderlands



Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Link to Us    •    Privacy Policy
Copyright ©1999-2008 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS