Connect with Facebook




Xbox 360 | XBLA  PS3 | PSN  Wii | VC    DS  PSP  iPhone    PS2    PC    Retro    
  » news
  » reviews
  » previews
  » cheat codes
  » accessories
  » release dates
  » screenshots
  » videos

  » specials
  » interviews
  » trivia

  » forums
  » reader reviews
  » most wanted
  » contests

  » games
  » franchises
  » companies
  » genres
  » staff
 

Biggest PS3 RPG in February?

White Knight Chronicles
Star Ocean: The Late Hope International
Last Rebellion










Game Profile
FINAL SCORES
7.4
Visuals
8.0
Audio
7.0
Gameplay
7.5
Features
7.0
Replay
8.0
INFO BOX
PLATFORM:
Xbox
PUBLISHER:
Midway
DEVELOPER:
Point of View
GENRE: Sports
PLAYERS:   1-2
RELEASE DATE:
June 23, 2004
ESRB RATING:
Teen
IN THE SERIES
MLB Slugfest 2006

MLB Slugfest 2006

MLB Slugfest: Loaded

MLB Slugfest 20-04

MLB Slugfest 20-04

More in this Series
 Written by Tim Stevens  on August 23, 2004
Full Review: Warm, even smoking at times, but not quite on fire.
Share Comments »

Since NBA Jam, Midway has been known for their fast-paced, over the top, and completely unrealistic sports titles. But lately, Midway has been shifting their titles slowly toward realism, and MLB Slugfest: Loaded continues the trend. While the game features all the craziness you’d expect in a Midway Sports title, it has options to dial up the realism, and features a very comprehensive franchise mode to boot. Sounds promising, but things don’t quite fit together.

The game has so many options for tweaking gameplay settings that you can really make this game out to be whatever you want. But, there are three basic styles of play: Slugfest is the default mode, with the on-fire antics that you’d expect from a Midway Sports title; MLB Classic is Midway’s more refined take on the sport, offering a more believable if still not sim-worthy style of play; and finally through numerous gameplay options you can customize the game to play however you’d like. In Slugfest mode, you’ll see outfielders leaping 20 feet into the air to catch balls, flaming pitchers throwing 120 mph fastballs, and hitters knocking the ball deep into the next time zone. This is the style of gameplay Midway Sports fans expect.

MLB Classic is quite a different feel, with pitchers who tire and lose accuracy as the innings wear on, hitters who rely more on judgment and patience than biceps and triceps, and outfielders who frequently have to chase down balls hit over their head. The problem is that in this gameplay mode some things don’t feel right. Players on the field may not be able to leap to huge heights to snag balls, but they can still make super-human dives after grounders. And, while those players covering the bases will no longer take swings at the runners as they come by, they’ll now quite often let the runners run right through them without making a tag. This seems to be particularly common at home base, where I was able to frequently score runs despite the catcher being in position at home base holding the ball.

As you’d expect, Slugfest features all the current teams and players, and, as Xbox Live support has been added this year, owners of this game can also expect downloadable roster updates in the future. But, more important than that is the ability to take this game online this year and play against a friend over Live. With only two players lag is never a problem, but finding an opponent can be. Offline play offers plenty of options, but is lacking in ways to play. You can start up a single quick game, practice your hitting in a homerun derby, or dive right into the franchise mode. While the franchise mode offers a very comprehensive way to control every aspect of your team, from recruiting farm-team prospects to managing big-time salaries, casual players may be a bit put-off by all these options. A simple single-season gameplay mode is what’s needed.

Graphically things are looking fairly good, with somewhat simple yet respectable looking player models, and large and detailed fields that unfortunately are filled with entirely 2-D spectators. Player animations are solid for the most part. On the audio side, the only thing worth mentioning is the play-by-play voiceover by Tim Kitzrow and Jim Shorts (as performed by Kevin Matthews). These two present an obnoxious sort dialog that some will find hilarious, and others will find terribly lame. I found little humor in their comments and would have rather listened to silence than their skits during the game’s loading screens. But, considering the fan base that Kevin Matthews has in certain markets, many gamers will probably love the audio accompaniment these two provide. But, regardless of your initial feeling about them, after two or three games you’ll have heard just about all the original wit they have to offer, and unfortunately there’s no option to make them just call the plays.

Bottom Line
MLB Slugfest: Loaded features all the Midway Sports antics you’d expect along with some more believable gameplay options and a franchise mode that will keep true fans of the game busy for years to come. Online play is a great addition from last year, assuming you can find an opponent, and if you’re the type to want to control every aspect of your team, you’ll find plenty to do here. But, the game feels a bit bipolar in some areas, trying to look respectable but feeling like it wants to just run around screaming.


User Comments

Bullseye!
New Features

Top 10: What We Want From MAG DLC or MAG 2 [What We Want Special]

More Movies From the 90s That Need Tie-In Games [Special]

On Target
What's New Around the Site

Dante's Inferno DLC schedule released

Ubisoft announces Ghost Recon: Future Soldier

EA teases Mass Effect 3 for 2011, talks future of Rock Band series

Ferrari DLC pack coming to Need For Speed: Shift

EA's 2010-2011 release schedule includes some big announcements

Blaster Master remake on WiiWare this week

Top Ten iPhone Games (Week of 2/8/10)

Taking Aim
New Previews

Heavy Rain

Shin Megami Tensei: Strange Journey

Battlefield: Bad Company 2

Open Fire!
New Reviews

Dante's Inferno

Dante's Inferno

MAG

Bayonetta

Song Summoner: The Unsung Heroes - Encore



Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Link to Us    •    Privacy Policy
Copyright ©1999-2010 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS