No username? Register Now




Xbox 360 | XBLA  PS3 | PSN  Wii | VC    DS  PSP  iPhone    PS2    PC    Retro    
  » news
  » reviews
  » previews
  » cheat codes
  » accessories
  » release dates
  » screenshots
  » videos

  » specials
  » interviews
  » trivia

  » forums
  » reader reviews
  » most wanted
  » contests

  » games
  » franchises
  » companies
  » genres
  » staff
 

Most anticipated November release?

Assassin's Creed II
Call of Duty: Modern Warfare 2
Dragon Age: Origins
New Super Mario Bros. Wii
Something else










Game Profile
FINAL SCORES
2.3
Visuals
3.5
Audio
4.0
Gameplay
1.5
Features
1.5
Replay
1.0
INFO BOX
PLATFORM:
Game Boy
PUBLISHER:
Midway
DEVELOPER:
Outlook Entertainment
GENRE: Sports
PLAYERS:   1
RELEASE DATE:
September 12, 2001
ESRB RATING:
Everyone
IN THE SERIES
Blitz: The League

Blitz: The League II

Blitz: The League II

Blitz: Overtime

Blitz: The League

More in this Series
 Written by Matt Swider  on October 16, 2001
Review: Seems they have replaced the flaming ball with a flaming sac of shit.
Share N4G : News for Gamers

Over the past couple years, Blitz was among the handful of football franchises that graced Game Boy and Game Boy Color, yet it seemed like every title released was limited in performance. This resulted in old school style visuals and gameplay parallel to titles from the eighties, and though some may take that as an ideal approach, it’s about time that the football genre on the portable platform enters a new generation. With the release of the Game Boy Advance, that effect should finally be able to take place with football taking on a fresh angel in both visual presentation and concept.

Besides the Sports Illustrated for Kids Football title, Blitz 20-02 has an open field when it comes to the NFL action on Game Boy Advance, especially considering Madden won’t be making an appearance until late in the fall season. But despite this lack of competition, Blitz will have to bring its well-known hard tackling premise to Game Boy Advance for the title to suit eager fans of the series. Sadly, the hits and pounding don’t live up to the Blitz name as one might hope.

That single flaw of not being able to serve that extra illegal blow to your opponent presents a major problem when trying to match the game with its console counterparts, considering that’s what Blitz has been about since game one. The extreme action seems to have shrunk with the screen’s size, and it goes for the AI from the game as well.

Though not too surprising for a football game, not much of a challenge can be met, where too many times you’re able to run down the open field to score a simple touchdown. Unless, of course, you’re unlucky in getting sacked by an opponent who fell out of the sky and happened to stealthy fly by your blockers. With unfair advantages in passing, running, and tackling by both sides (though players will have more of the advantage each time), the AI within the game has deemed this football title unchallenging and rather light in comparison to what we expect Madden to bring to us towards the end of the year.

These two things combined have caused the game to receive a bad rap, when as dire as things may sound, there are somewhat decent aspects to this football titles after all. Graphically, things seem to be up to snuff, and rather large leap in terms of quality from Game Boy Color to Advance. No longer are you stuck in over the top angles with bit players, but actual Blitz perspectives featuring players that almost seem more than just midgets on a field. Though it comes with a couple choppy glitches here and there, visuals haven’t looked better on a portable football game since.

Many moments of dead silence fill the game, but when the announcer does speak, things can be heard crystal clear with the titles topnotch voice samples. While we would have liked to see more of it, and possibly some background music, it might as well be better than some annoying commentator with a lot to say over some irritating techno tunes that don’t suit football one bit.

Becoming familiar with Blitz 20-02’s controls should be no sweat. The scheme is perfectly laid out, and movement is mapped out on the field just as nice. It’s just too darn easy to score touchdowns when you find the gaps in the plays of the CPU. All there is left to do when you are fed up with the easy to beat AI is turn the system off—no head to head play through the link cable, cause Midway surprisingly limited it all to one player, giving things an unfortunate ending.

Bottom Line
Though all 32 NFL teams, complete with a full license, are available through the modes of Season and Exhibition don't mean much when the AI has more holes in it then a jersey at the end of the season. This stops the title from getting off the ground, and it’s entrance into the gaming world more like an incompletion, and waiting interception by Madden (given the fact that Madden strives for AI; Blitz’s prime weakness). Hopefully next year we’ll see more changes done with the AI, but until then, there’s always... NFL Trivia, right?...


User Comments

No one has posted a comment yet. Be the first one by logging in if need be and submitting your comment to the right.

Be aware that we do not tolerate those who post "First" comments.
If done enough times, you could be banned from posting comments.

You must be a registered member to post a comment. Register here.
Username
Password


On Target
What's New Around the Site

Ubisoft not publishing No More Heroes: Heroes' Paradise

Full broadcast schedule for Halo Legends on Xbox Live

Super Mario Kart, Super Smash Bros, Pilotwings coming to Virtal Console

Twilight: New Moon spoofed by The Sims 3

Black Friday deals for GameStop

First 3D Dot Game Heroes trailer

Unused Mortal Kombat concept art shows grittier take on the series

Taking Aim
New Previews

The Saboteur

Just Cause 2

Just Cause 2

Just Cause 2

Star Trek: D-A-C

Open Fire!
New Reviews

Grand Theft Auto: Episodes From Liberty City

Grand Theft Auto IV: The Ballad of Gay Tony

Guitar Hero: Van Halen

Ratchet & Clank Future: A Crack in Time

Borderlands



Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Link to Us    •    Privacy Policy
Copyright ©1999-2008 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS