Connect with Facebook




Xbox 360 | XBLA  PS3 | PSN  Wii | VC    DS  PSP  iPhone    PS2    PC    Retro    
  » news
  » reviews
  » previews
  » cheat codes
  » accessories
  » release dates
  » screenshots
  » videos

  » specials
  » interviews
  » trivia

  » forums
  » reader reviews
  » most wanted
  » contests

  » games
  » franchises
  » companies
  » genres
  » staff
 

Biggest PS3 RPG in February?

White Knight Chronicles
Star Ocean: The Late Hope International
Last Rebellion










Game Profile
FINAL SCORES
7.0
Visuals
8.5
Audio
6.0
Gameplay
7.5
Features
6.5
Replay
6.5
INFO BOX
PLATFORM:
Game Boy
PUBLISHER:
3DO Company, The
DEVELOPER:
DC Studios
GENRE: Action
PLAYERS:   1
RELEASE DATE:
June 11, 2001
ESRB RATING:
Everyone
IN THE SERIES
Army Men RTS

Army Men RTS

Army Men: Operation Green

Portal Runner

Army Men: Sarge's Heroes

More in this Series
 Written by Daniel Pelfrey  on August 15, 2001
Review: Advancing past the front lines of portable Army Men games of past history
Share Comments »

While I knew 3DO had released numerous games within their franchise based on those little plastic army men of youth, never playing an Army Men title in past, I didn’t quite know what to expect. What I wasn’t prepared for,was how alternately fun and frustrating the latest game in the Army Men series would turn out to be.

Army Men has been around for a long time, in a number of iterations, and while the predictable, it’s picking up in the middle of a long running story, which is somewhat irritating. The first few levels are of the standard “escape” type variety. The character must escape from the tan army’s jail, however it is never really explained how this came about in the first place. While the game includes Vikki and Sarge as playable character, the two essentially have the same storyline, resulting in nothing more than a mere option for the player’s preference of persona.

Visually, Army Men Advance makes impressive progress for the series on portable platforms, with its rich color and design. Yet, a noticeable downside occurs during several “night” operations, as the screen becomes too dark, causing player’s to take more time to complete such levels. While this still may be a Game Boy Advance hardware issue, its result doesn’t help the game in the end. Also, Army Men Advance suffers from unpredictable collision detection. There have been several times that I have been “shot” by a bullet that has missed me, and missed by a bullet that I watched hit me.

The controls are fairly standard for the Game Boy Advance and works quite nicely as the A button fires, B throws grenades and the left shoulder buttons scrolls through weapons. The right shoulder button controls the character’s “strafe” which is a nice effect that helps when facing multiple enemies.

Thankfully, the levels are somewhat short lasting less than a minute or so. Unfortunately, there is no save option, and unless you plan on playing through the entire title in one shot, you’ll be required to use the game’s password feature. With 2 playable characters, 3 difficulty settings, and over 12 levels, well… you do the math; just be sure to carry a pen and paper.

Though Army Men Advance’s sound is pretty decent, Game Boy Advance is capable of higher quality. After finishing off each of the many enemies, they make the same repetitive “ug” sound, which is just one example of the game’s less than stellar audio aspects. After a while, you’ll surely be tempted to turn it down or even off.

Bottom Line
Coming back to play Army Men Advance after beating it a first time is pretty slim, as there is no apparent change in going from it’s different difficulty setting or character options. This seems to be disappointing in sensing that the game was something that didn’t push the Game Boy Advance specs in any way. While enjoyable and entertaining in small doses, playing Army Men Advance for a long length of time, just won’t keep gamer’s interest.


User Comments

Bullseye!
New Features

Top 10: What We Want From MAG DLC or MAG 2 [What We Want Special]

More Movies From the 90s That Need Tie-In Games [Special]

On Target
What's New Around the Site

Dante's Inferno DLC schedule released

Ubisoft announces Ghost Recon: Future Soldier

EA teases Mass Effect 3 for 2011, talks future of Rock Band series

Ferrari DLC pack coming to Need For Speed: Shift

EA's 2010-2011 release schedule includes some big announcements

Blaster Master remake on WiiWare this week

Top Ten iPhone Games (Week of 2/8/10)

Taking Aim
New Previews

Heavy Rain

Shin Megami Tensei: Strange Journey

Battlefield: Bad Company 2

Open Fire!
New Reviews

Dante's Inferno

Dante's Inferno

MAG

Bayonetta

Song Summoner: The Unsung Heroes - Encore



Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Link to Us    •    Privacy Policy
Copyright ©1999-2010 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS