News: A new patch has just been released that addresses some performance issues people might have been having.
Star Wars Jedi: Survivor was released earlier this year. It was a great follow up to Star Wars Jedi: Fallen Order and continued the story of Cal Kestis. Depending on the platform you played the game’s performance could be shaky at times. Since launch EA and Respawn have released patches to help improve that situation and now we know what the next one will bring to the table.
The full patch notes include:
Performance Related Improvements on Xbox Series X|S and PS5
Performance mode has been completely reworked to substantially improve player experience. A number of GPU and CPU optimizations, along with disabling Ray Tracing, has resulted in a better player experience, including a solid 60 FPS in Performance Mode.
Quality Mode has also received optimizations to help reduce FPS fluctuation and introduce other visual improvements.
Other Improvements for All Platforms
Variable Refresh Rate support added for PS5.
Additional performance & optimization improvements for PC, including DLSS support.
Save system tweaks to help prevent game save corruption.
Fixed issues where players could not retrieve their XP after dying under certain circumstances.
Various crash fixes
Various bug fixes & improvements across all platforms, including fixes for cloth, lighting, and UI.
Please note that cinematics in Star Wars Jedi: Survivor are locked to 30 frames per second.
What do you think about these improvements? Have you played Star Wars Jedi: Survivor yet? If so, tell us what you think about it.