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White Knight was recently released on Xbox One and PS4. Recently OSome Studio put out two new developer diaries that go behind the scenes with Creative Director Ronan Coiffec and Technical Director Domenico Albani to break down the genesis of this classically inspired but totally original adventure into darkness.
First conceived nearly five years ago, White Night was born from a desire to create a modern horror experience with an old-school feel. Not limiting themselves to previous games in the genre for inspiration, the team drew in aspects of everything from film noir and jazz to German expressionism to give White Night its defining black-and-white design and Depression-era story. From there, OSome filled that world with ornately detailed environments, challenging puzzles and rich characters to bring to life one man’s desperate quest for answers during America’s darkest hour.
Check out the developer diaries below and tell us what you think. Have you played White Knight yet? If not, do you plan on doing so?