News: Bungie and Activision have revealed that the anticipated 1.0.2 patch for Destiny is now live.
A new patch is now available for Destiny which addresses concerns some people have had with how Engrams are earned and claimed. Strikes have become more rewarding, and the rewards gained from them are more predictable. Also affected is the rotation of maps that appear in the Crucible.
For starters, after installing this new patch, legendary engrams will always produce a Legendary quality item or higher. Please note that Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before. With this new patch, Rare engrams will always produce a Rare quality item or higher and the chance for Legendary gear is increased. Ascendant Shards and Ascendant Energy have also been promoted to Legendary quality from Rare quality.
The potential for rewards has also changed a bit too. Rare and Legendary engram drops have been added as potential rewards for the following:
Vanguard: Tiger Strike Playlist
Daily Heroic Missions (first time per day)
Weekly Heroic Missions (first time per week)
A couple of the items in the Crucible have been changed as well. Bungie has reduced the time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists. Lowered weighting on Bastion and First Light in Control and Clash has also taken place so they appear less often in those playlists.
What do you think about these changes? Now that the loot system appears to have been fixed, will you be playing more? Let us know what you think below.