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Which Console Did You Buy/Receive Over The Holidays?

Xbox One X
Nintendo Switch
PlayStation 4


Game Profile
INFO BOX
PLATFORM:
Wii
PUBLISHER:
Nintendo
DEVELOPER:
Nintendo
GENRE: Action
PLAYERS:   1
RELEASE DATE:
November 18, 2011
ESRB RATING:
Not Rated


IN THE SERIES
The Legend of Zelda: Breath of the Wild

The Legend of Zelda: The Ocarina of Time 3D

The Legend of Zelda: Spirit Tracks

The Legend of Zelda: Majora's Mask

Link's Crossbow Training

More in this Series
 Written by John Scalzo  on November 04, 2009

News: Get ready to trade in your Master Sword for a Wii MotionPlus.



During a Nintendo Q&A on October 30, Shigeru Miyamoto has revealed that the next Legend of Zelda (currently scheduled for a 2010 release) will make extensive use of the Wii MotionPlus.



While the Q&A is currently archived on Nintendo of Japan's site, the Google Translation is a little unclear on exactly how Miyamoto plans to use the MotionPlus in Zelda. Thankfully, Chris Kohler of Wired Game|Life has a much clearer take on what he said:

?In this (installment of the series), we're using MotionPlus to make you feel much more like you're actually fighting while holding a sword in your hand,? the Zelda creator said at a recent Q&A session in Tokyo.

MotionPlus will also be used to target things on screen in place of the Wii's infrared sensor, he said. ?In the previous game, you aimed at things by pointing at the screen, but this time we'll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience.?


At E3, Miyamoto said that he wanted to make the Wii MotionPlus a required part of the next Legend of Zelda game. These comments seem to reinforce that idea that you'll need the dongle to experience Link's next adventure.

We'll have more soon.



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