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Description
With the use of a 3D graphics engine, the Ultimate Ghosts ‘n Goblins world comes alive as effects, cutscenes, backgrounds and animations are given more depth and richer detail. Retaining the classic design of the series, several new facets have been created including a broader range of motion and new control techniques. Now our hero has the capability to dash, double-jump, shoot up or down in a vertical fashion, grab onto ledges, etc. With a new leveling system, allows gamers to build up Arthur’s skills for more powerful magic abilities and attacks. With the addition of extra lives, death doesn’t mean starting from a check point but rematerializing where they left off.
News
Capcom at Comic-Con 06
Written by John Scalzo on 07/11/06
Here's what Capcom will let you play in between heated debates on comic lore.
Magazine Watching: 5 confirmed for US
Written by John Scalzo on 12/01/05
Confirmed for the US: Resident Evil DS, Extreme Ghouls n Ghosts and more Final Fantasy than you can dream of.
TGS 2005 News Round-up 2
Written by John Scalzo on 09/17/05
More from the TGS show.
Reviews
Review
Written by Jason Young on 12/01/06
The great knight Arthur returns to rescue the Princess in Ultimate Ghosts 'n Goblins. Is the series still too hard for you, read on to find out.
Specials
Wii Want to Play PSP Games
Written by John Scalzo on 05/01/09
We examine the baffling trend of publishers porting PS3 and/or Xbox 360 games to the PSP and then refusing to bring those same games to the equally powered Wii.
Discuss This Game in the Forums
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PLATFORM:
PSP |
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PUBLISHER:
Capcom |
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DEVELOPER:
Capcom |
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| GENRE:
Platform |
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| PLAYERS:
1 |
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RELEASE DATE:
August 29, 2006 |
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ESRB RATING:
E10+ |
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