C: The Contra Adventure starts out with a meteor crashing to Earth. Suddenly, the Mayan temple near the crash site is infested with evil aliens planning something sinister for Earth. The elite Contra Force sends Tanya to scout the area and gather intelligence for a possible attack. Unfortunately, Tanya disappears while exploring the area. Only one person has dealt with the aliens before, and only one person can save her: retired Contra Commander Ray. Guide Ray as he uses machine guns, shatter guns, grenades, rockets, and smart bombs in nine levels of alien-killing, tank-busting, UFO-destroying action. Will the commander be able to save Tanya and foil the plans of the aliens? Play C: The Contra Adventure, and find out.
Written by John Scalzo on 01/09/02
C: The Contra Adventure is just a pathetic, pathetic game. It's undeserving of the Contra name.
Written by John Scalzo on 06/15/06
Save yourself the trouble. Don't buy the game in the first place.
The History of Contra
Written by John Scalzo on 10/28/04
The greatest action series of the 80s returns to the PS2 this week with Neo Contra, but John takes a look back at the entire series from it's 8-bit roots to today.
Written by John Scalzo on 09/17/07
C: The Contra Adventure (PSX)
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