No username? Register Now




Xbox 360 | XBLA  PS3 | PSN  Wii | VC    DS  PSP  iPhone    PS2    PC    Retro    
  » news
  » reviews
  » previews
  » cheat codes
  » accessories
  » release dates
  » screenshots
  » videos

  » specials
  » interviews
  » trivia

  » forums
  » reader reviews
  » most wanted
  » contests

  » games
  » franchises
  » companies
  » genres
  » staff
 

Most anticipated November release?

Assassin's Creed II
Call of Duty: Modern Warfare 2
Dragon Age: Origins
New Super Mario Bros. Wii
Something else










Game Profile
INFO BOX
PLATFORM:
PlayStation 3
PUBLISHER:
Atari
DEVELOPER:
Namco Bandai
GENRE: Fighting
PLAYERS:   1-2
RELEASE DATE:
June 10, 2008
ESRB RATING:
Teen
IN THE SERIES
Dragon Ball Z: Infinite World

Dragon Ball: Origins

Dragon Ball Z: Burst Limit

Dragon Ball Z: Budokai Tenkaichi 3

Dragon Ball Z: Budokai Tenkaichi 3

More in this Series
 Written by Kris Rosado  on June 04, 2008
Hands-On Preview: If you haven't reached for DBZ game limit during the last generation.
Share N4G : News for Gamers

Another year, another Dragon Ball Z fighting game, when are they going to make a nice RPG that doesn’t require trading cards or take two hours to finish? Whatever, I am sure by now DBZ fans have yet to become tired of fighting the same battles over and over again. To be honest, the last good Dragon Ball Z game I can remember really getting into was Tenkaichi 2 for the Wii and that was only because of the nice adaptation of motion controls. I will digress here as I know you came to read about Burst Limit and not my boredom of an ever growing stale series of fighting games.

Dragon Ball Z: Burst Limit is basically just the Budokai series stepping into the next-generation by glossing over the games with a new look. That is the one thing I can give the series is that at least the visuals of the game improved if nothing else did and Burst Limit is no exception. High-definition cell-shading definitely makes Burst Limit easy on the eyes, but every so often, I did notice the voices will out pace the characters mouth movements.

The demo out for PSN and Live Arcade is 500MB of two battles, a few guitar tracks, and very few play mechanics. There were no transformations or use of the support character system, and the few moves offered were nothing great. It actually was a bit of a let down that we couldn’t test a little of everything.
I did however get to play as Goku and Yamcha in matches against Raditz and the Sabimen. Playing as Goku allowed the use of the Super Kamahamaha and nothing higher. To perform this super move you have to get your Ki gauge full and then press up and O at the same time… just like the Budokai games. Boring controls made only worse by sometimes responsive controls is not something people making decisions based on a demo are going to want.

Final Thoughts
It was a short demo and didn’t offer anything new to speak of, but with promises of a lengthy list of fighters, many of whom players already played as in other iterations, and the use of other characters as support will make Burst Limit exactly what it already is… a high-definition Budokai game.


User Comments

No one has posted a comment yet. Be the first one by logging in if need be and submitting your comment to the right.

Be aware that we do not tolerate those who post "First" comments.
If done enough times, you could be banned from posting comments.

You must be a registered member to post a comment. Register here.
Username
Password


On Target
What's New Around the Site

Ubisoft not publishing No More Heroes: Heroes' Paradise

Full broadcast schedule for Halo Legends on Xbox Live

Super Mario Kart, Super Smash Bros, Pilotwings coming to Virtal Console

Twilight: New Moon spoofed by The Sims 3

Black Friday deals for GameStop

First 3D Dot Game Heroes trailer

Unused Mortal Kombat concept art shows grittier take on the series

Taking Aim
New Previews

The Saboteur

Just Cause 2

Just Cause 2

Just Cause 2

Star Trek: D-A-C

Open Fire!
New Reviews

Grand Theft Auto: Episodes From Liberty City

Grand Theft Auto IV: The Ballad of Gay Tony

Guitar Hero: Van Halen

Ratchet & Clank Future: A Crack in Time

Borderlands



Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Link to Us    •    Privacy Policy
Copyright ©1999-2008 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS