Xbox One | 360 | XBLA  PS4 | PS3 | PSN  Wii U | VC    3DS  PS Vita  iOS    PC    Retro    

  » news
  » reviews
  » previews
  » cheat codes
  » release dates
  » screenshots
  » videos

  » specials
  » interviews

  » facebook
  » twitter
  » contests

  » games list
  » franchises
  » companies
  » genres
  » staff

Which Console Did You Buy/Receive Over The Holidays?

Xbox One X
Nintendo Switch
PlayStation 4

 Written by Patrick Mulhern  on February 12, 2008

News: CEO John Riccitiello admits that "We at EA blew it."

John Riccitiello, CEO of Electronic Arts and speaker at this years DICE Summit in Las Vegas spoke about his company's acquisitions as part of his keynote. He admitted that his company had failed integrating many of its earlier acquisitions and even named names such as Bullfrog Productions and Westwood Studios, as examples.

Bullfrog was purchased by EA in 1995 and just two years later Peter Molyneux left the company he co-founded to start Lionhead Studios, inviting Bullfrog staffers to join him at his new studio. After almost three years without releasing a title with its name on it Bullfrog was finally closed and absorbed into EA UK in 2004.

EA purchased veteran RTS developer Westwood Studios in August 1998, just a year after Bullfrog lost much of its staff to Lionhead. The brand remained alive under EA for years, despite losing numerous employees, until 2003 with the MMORPG Earth & Beyond being the storied developer's last product.

"We at EA blew it, and to a degree I was involved in these things, so I blew it," Riccitiello admitted.

"The command and conquer model doesn't work," Riccitiello told industry experts at the summit. "If you think you're going to buy a developer and put your name on the label... you're making a profound mistake."

Riccitiello stated what he believed killed the companies was too much parenting: "when I talked to the creators that populated these companies at the time, they felt like they were buried and stifled." The head of EA also commented on the state of BioWare/Pandemic's company culture, explaining that EA plans on letting the company manage themselves as much as possible.

source: Bit-Tech

User Comments

Fe Has Now Arrived as the First Game to Launch in the EA Originals Program

Rick and Morty: Virtual Rick-ality on PlayStation VR Receives Limited Collector’s Edition

Bayonetta is Now Available on Nintendo Switch

Nintendo Labo New Features Revealed by Nintendo

Secret of Mana Remake Now Available on PS4 and PS Vita

The Evil Within 2 Now Has a First Person Mode to Scare You Even More

THQ Nordic Acquires Deep Silver Bringing Home Saints Row, Metro, Homefront and More

deBlob is Heading to the Nintendo Switch in 2018

GTA Online Valentine’s Day Events and Sales Revealed by Rockstar

Black Panther DLC Pack Released for Lego Marvel Super Heroes 2

Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Privacy Policy    •    Site Map
Copyright ©1999-2012 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS