No username? Register Now




Xbox 360 | XBLA  PS3 | PSN  Wii | VC    DS  PSP  iPhone    PS2    PC    Retro    
  » news
  » reviews
  » previews
  » cheat codes
  » accessories
  » release dates
  » screenshots
  » videos

  » specials
  » interviews
  » trivia

  » forums
  » reader reviews
  » most wanted
  » contests

  » games
  » franchises
  » companies
  » genres
  » staff
 

Most anticipated November release?

Assassin's Creed II
Call of Duty: Modern Warfare 2
Dragon Age: Origins
New Super Mario Bros. Wii
Something else










Game Profile
FINAL SCORES
7.4
Visuals
7.5
Audio
7.5
Gameplay
8.0
Features
7.0
Replay
6.0
INFO BOX
PLATFORM:
Xbox Live Arcade
PUBLISHER:
Ubisoft
DEVELOPER:
Digital Eclipse
GENRE: Action
PLAYERS:   1-4
RELEASE DATE:
March 14, 2007
ESRB RATING:
E10+
IN THE SERIES
Teenage Mutant Ninja Turtles: Arcade Attack

Teenage Mutant Ninja Turtles Smash Up

Teenage Mutant Ninja Turtles: Smash-Up

Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled

Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled

More in this Series
 Written by John Scalzo  on March 23, 2007
Review: After that Shredder creep!
Share N4G : News for Gamers

The first Teenage Mutant Ninja Turtles arcade game topped a January 2006 poll on IGN.com of the most wanted Xbox Live Arcade titles. Not to be outdone, the second TMNT arcade game, Turtles in Time, landed at number six. So I think it's safe to say that Xbox 360 owners of a certain age love being a Turtle. With a new movie premiering in theaters today, Konami (the makers of the original arcade game) and Ubisoft (the current holder of the Turtles license) thought this is the perfect time to unleash the arcade classic from 1989 on the Xbox Live Arcade.

Like most arcade games from this time period, TMNT is a side-scrolling beat 'em up where Leonardo, Michaelangelo, Donatello and Raphael smash the Foot Clan. The four brothers march through seven levels (a burning apartment building, the streets of New York, the sewers, a parking garage, the highway, the factory and the Technodrome) taking on every familiar bad guy from the second greatest cartoon ever. As the Turtles move through all of these levels, it's easy to see that this XBLA release is an exact recreation of the arcade game.

Sadly, skill is greatly downplayed in a quarter-muncher like TMNT: The Arcade Game. Sure, it's very possible to get better at the game (and learning the proper techniques on how to use special moves is a must) but pounding the Continue button is the only way to make it to the end. Once again it makes me wish that the developers behind these arcade recreations for the Xbox Live Arcade would add in some way that limits the amount of continues that can be used. Or creating a special leaderboard like "Fewest Continues Used" or something. Because of this, the single player game is a bit of a letdown. Thankfully, the emulation kings of Digital Eclipse included both online and offline co-op and it shines.



Every XBLA fan remembers the problems with Contra's online co-op. It was laggy and buggy and dropped connections happened frequently. There are none of these problems with TMNT. There is occasional lag, but it is kept to a minimum and most games are completely lag-free for an awesome four-player online experience. Online co-op is also unique in that the game limits players to twenty continues each (worth $5 in 1989 or about how much I could con out of my mom whenever we were in the arcade). This makes the game much harder and after playing it once you'll realize that online co-op is the only way to play TMNT.

Maybe it's my old man eyes playing tricks on me, but I think the graphics don't seem to sparkle on an HDTV like they did when I was an eight-year old crowding around an arcade cabinet. They get the job done and all of the Turtles, the Foot, Krang, Bebop & Rocksteady and the Shredder look appropriately cartoony, but everything feels a little flat. However the burning building of the first level is still a great visual.

What I do like is that all of the original sound and music from the arcade original is present and accounted. That includes all of the digitized voices and the Teenage Mutant Ninja Turtles theme song! After being removed from the version of the arcade game that appeared on TMNT 2: Battle Nexus due to licensing reasons, it's good to have it back.

Bottom Line
Teenage Mutant Ninja Turtles is available for 400 Microsoft Points ($5.00) or about the cost of twenty arcade tokens. In my day I plugged way more than that into this game in various arcades around town and I'm thrilled that I finally have the real Turtles arcade game at home. Come for the nostalgia, stay for the great online co-op.

So Ubisoft, can we have Turtles in Time to coincide with the DVD release of the new movie?



User Comments

No one has posted a comment yet. Be the first one by logging in if need be and submitting your comment to the right.

Be aware that we do not tolerate those who post "First" comments.
If done enough times, you could be banned from posting comments.

You must be a registered member to post a comment. Register here.
Username
Password


On Target
What's New Around the Site

Ubisoft not publishing No More Heroes: Heroes' Paradise

Full broadcast schedule for Halo Legends on Xbox Live

Super Mario Kart, Super Smash Bros, Pilotwings coming to Virtal Console

Twilight: New Moon spoofed by The Sims 3

Black Friday deals for GameStop

First 3D Dot Game Heroes trailer

Unused Mortal Kombat concept art shows grittier take on the series

Taking Aim
New Previews

The Saboteur

Just Cause 2

Just Cause 2

Just Cause 2

Star Trek: D-A-C

Open Fire!
New Reviews

Grand Theft Auto: Episodes From Liberty City

Grand Theft Auto IV: The Ballad of Gay Tony

Guitar Hero: Van Halen

Ratchet & Clank Future: A Crack in Time

Borderlands



Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Link to Us    •    Privacy Policy
Copyright ©1999-2008 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS