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CrossCode is coming to Xbox One and will be playable if you are going to attend GDC in San Francisco next week. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a sci-fi story and it will be playable at the Microsoft Booth in San Francisco.
CrossCode is all about how it plays. Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.
Some of the game’s features will include:
Dive into a massive adventure with a playtime of around 40-80 hours
Explore a large world with 7 unique areas and hidden secrets all over the place
Fight over 120 enemy types including 30+ boss fights
Enter 8 expansive dungeons all with unique themes and puzzle mechanics
Master up to 100 combat arts and even more passive skills
Solve over 100 quests with a great variety of tasks and unique challenges
60+ music tracks
No release date has been revealed for the Xbox One version other than simply it is coming in 2019. The Xbox One version will have an exclusive quest line as well. Do you plan on picking this up once it releases later this year? If you are attending GDC next week, are you going to try and get some hands-on experience with CrossCode? Tell us what you think below.