News: Ubisoft has revealed what you can expect with tomorrow’s patch including new content, fixes, loot balancing and more.
There is a big update coming to The Division tomorrow with new content, some balancing tweaks, and more. Some of the new content that will become available tomorrow once the update goes live includes the following:
New Incursion: Clear Sky
Clear Sky is a new incursion mission available in Columbus Circle
You must be at level 30
The encounter is balanced for a team of 4 players outfitted with high level gear
Hard Mode is available on May 24 when the update is released
Challenge Mode will be made available after the week after update 1.2 launches
High-Value Targets & Search and Destroy Missions
At level 30, complete all Encounters and Side Missions in a named area to get access to the “Search and Destroy” missions in the Safe House
Receive Target Intel as a reward for completing Search and Destroy missions
Bring Target Intel to HVT officers at the Base of Operations to locate High Value Targets
Complete daily and weekly HVT missions for end game rewards
Gameplay Changes
When a player is at max level, matchmaking for Hard and Challenge mode will now only seek players that are Level 30
Armor damage mitigation cap has been increased to 75%
Improved weapon blind fire and overall handling while in cover
Reduced damages from level 34 NPCs using Shotgun and Sniper rifles
Gear Score will now only take into account the equipped weapon with the highest Gear Score and disgard the other two. This will prevent players from equipping low quality weapons to voluntarily reduce their Gear Score.
Increased Gear Score requirement of Falcon Lost to better represent its difficulty (note that the difficulty of this Incursion hasn’t changed). Hard More: Gear Score 160, Challenge Mode Gear Score: 180
Loot Balancing - Missions
Hard Mode (Boss Drop) 1x 163 High End
Hard Mode (Mission Reward) 1x 163 High End
Challenge Mode (Boss Drop) 2x 182 High End, 1x 182 High End or 214 Gear Set, Chance for 1x 191 Gear Set
Challenge Mode (Mission Reward) 1x 182 High End
Loot Balancing - Dark Zone
Added Sealed Caches as new source for loot in the Dark Zone. Caches need to be extracted before they can be opened. Caches can come in any quality starting from Specialized and contain equipment (weapons, gear or mods), Division Tech or Dark Zone Credits
Brackets 0-160 & 161-200
Named bosses will now have a chance to drop a High-End or Gear Set Sealed Caches. If it drops, it will replace the guaranteed High-End item.
Elite NPCs now have a chance to drop a Superior Sealed Cache
Named NPC Level 30 (DZ01 and DZ02) - 1x 163 High End or 191 Gear Set
Named NPC Level 31 (DZ03 and DZ04) - 1x 163/182 High End or 191/214 Gear Set
Named NPC Level 32 (DZ05 and DZ06) - 1x 163/182/204 High End or 191/214/240 Gear Set
Bug Fixes
Fixed a bug where the effects of player talents would stack when the talent was repeatedly equipped and unequipped
Fixed a bug with the One is None character talent where the weapon could jam when the magazine was down to one bullet.
Fixed a bug with the One is None character talent where the weapon could jam when the magazine was down to one bullet.
Fixed a bug where the Base of Operations NPC speech was too repetitive.
Fixed a bug where using a consumable would not allow the player to aim until the animation finished.
Fixed a rare case where Rogue status would expire too soon.
Fixed a bug where the player could fall through the map in Brooklyn.
Fixed a bug where the player’s own character could obstruct aiming while in cover.
That is just a small list of everything that is included in the upcoming patch that is slated to be released tomorrow, May 24, 2016. Are you still playing the Division? If so, will play this new content? If you have left, will you come back with some of the fixes now in place? To see the full and complete list of what is included in tomorrow’s patch, click here.
source: Ubisoft