WWE 2K14 News: Check out some of the improvements being made to the squared circle this year with WWE 2K14.
WWE 2K14 is coming out later this year for Xbox 360 and PS4. 2K Sports has revealed some new information about this year’s version that fans might be happy to hear. This new information includes:
New Navigation System
The entire navigation system has been overhauled and reanimated including all walking, running and dragging motions to give the game a more fluid and life-life feel and look.
Overall Superstar movement has been accelerated, meaning the action is faster paced and more like what you see on WWE television.
There is now a “starting up” animation for when Superstars begin running. This leads to a more natural looking match, where it is more difficult to “spam” running attacks.
Animation gestures have been added such as adjusting wrist bands, motioning for your opponent to get up, and many more to give a human-like appearance to the navigation system.
Striking Changes
Strikes and strike combos are now quicker and snappier; making them faster and harder to reverse
Successfully landing a strike combo now puts your opponent in a groggy state, making groggy grapples appear earlier and more frequently
Reversal System Improvements
Reversing a grapple move now causes the reverser to do a move of his/her own automatically
This cuts down on the endless back and forth “reversal fest” some users complained about in WWE ‘13 while also making the match move faster
Catapult Finishers
Catching finishers can now be executed offensively, by Irish Whipping your opponent to the ropes with a finisher stored or catapulting your opponent up when they run towards you
Select finisher moves gives you the ability to launch an opponent into the air and then hit them with a Catch Finisher on the way back down
New OMG Moments
New multi-man OMG Moments added to help you gain the upper hand in multi-man matches. One OMG move can take out two opponents in one shot making it easier to get the win against multiple opponents: Double Attitude Adjustment, Double Shellshock, Double Chokeslam
New OMG Moments added to allow you to dole out even more damage using the ring environment: Boot-to-head on outside ringpost, DDT on the apron
Two-Counts
One of the most reviled bugs in WWE ‘13 was the dearth of two-counts. This issue has been addressed, bringing back the dramatic near falls you know and love
What do you think about these tweaks and improvements? Will you be picking up WWE 2K14 later this year?